Thursday, March 22, 2012

The BETA is here!

Of course, the past week or so I've been slacking on posting.  Going along with that, of course it's my luck that they released the Beta for Mists last night and there's been a huge influx of info coming out that have been answering questions as well as just creating more by the minute.  As of this writing, I'm currently waiting for my beta key (I'm subscribed to the annual pass, it's just a matter of time as to when I'll get my invite).  As such, since I can't comment much beyond the vague tidbits here and there popping up, I'm going to hold off on first impressions.  The beta is in it's first round of invites, therefore things are a little buggy and I'd like to personally wait slightly longer before offering my musings on what's in store for us.

In the meantime, I'll take some time for STORY TIME!  In one of my first postings, I mentioned how the current guild I'm in took a hit when 8 people from our ranks left to form their own 10 man and our struggles with recruiting.  We were having quite a few issues recruiting for a couple of reasons.  Reason A: We were 1/8H.  This was probably one of the biggest struggles, if not the only to be honest, that was causing us to have bad luck.  1/8H isn't by any means a really good state of progression, and obviously it gets tougher when you can't continue to work on progression because people left for...progression.  Vicious circle, eh?  We were getting quite a bit of bad players apping, and I salute my GM's patience recruiting.  We got people applying that were decked in a lot of Raid Finder gear, missing gems, enchants, etc.  It was horrible, but at the time, we were pretty much trying to contain the damage and get people back in our ranks.  Our officers decided we'd sort out the low-performing players later, but we needed people at this point.

So we were still continuing to get a bunch of bad players, and we decided after a week of not raiding that we were going to pick a group of 10 from our core raiders and go in and clear as far as we could on heroic.  At this point, we were getting desperate because of lack of people coming in, and by at least making the best of our situation we'd still get some progress in on 10Man.  So, we went in and did our thing - and after the week we came out 5/8H - clearing Zon'ozz, Yorsahj, Hagara and Ultraxion.  This was a huge morale boost for not only myself (on the one fight I was there for), but also for our 10 people we chose as well as the guild in general.  This helped prove that we had the potential to do these fights, and that it was a matter of execution and finesse on fights like Zon'ozz and Yorsahj that would get us to down them on 25. 

On a side note, I do want to mention how incredibly easy these fights were on 10Man.  Not only is it easier to coordinate 10 people, I feel like it was also easier because the tuning is lower.  This is probably to compensate for lack of all raid buffs being present, or melee- or caster-heavy groups, or what have you.  Anyways, we continued our recruitment, and lo-and-behold, now that we were 5/8, we were able to recruit and get our raiding team back up to 34 players!  Of course, being in a 25Man, there's always something with someone, and we're still in a constant state of recruitment in someway.  We found a group of 6 players who came as a group from a different server.  During the transfer, one of those players decided to quit WoW due to a job promotion, and I think the Resto druid that was with them is MIA as well.  We just lost our only (and fantastic) Resto Shaman, found another one to replace him. The new Shaman was passable, made it for one night, and then stopped showing up.  We just recently (as in, last night) got a new one.

One thing's for sure - it's super stressful going through this constant revolving door of people coming and going.  It's hard to get consistency when your roster is anything but consistent, but we've been making do.  With the bad comes the good.  Despite our recruiting woes, this week we were able to clear 5/8H on the first night, which left us with last night and still leaves us tonight to work on Heroic Gunship.  I'm pretty pumped about that (it's the first time we've done that as 25Man).  Either way, I'm looking forward to more heroic kills, and hopefully our roster will steady itself.  Plus, Mists of Pandaria is on its way, and I'm super excited about getting into the beta for it to try out new shaman stuff and see what I'll be doing come Pandaland.

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